The most well-known game developers and publishers have recently been accused of designing games that are addictive in nature. A considerable number of lawsuits have been filed against them as families have alleged that these developers are purposefully designing games that are addictive in nature and that deteriorate the quality of life.
We are working with expert lawyers who can fight for your interests and get you compensated for the loss suffered due to the game addiction. If you are aware of any such victim or if your family has been affected due to this, feel free to connect with us and find a solution.
Anyone between the ages of 18 to 22 who has been mentally affected due to the gaming addiction is eligible to seek our help. According to a successful eligibility criterial, the affected person or the concerned family member may receive the costs of therapy, medicines, or any other monetary loss caused.
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Numerous lawsuits in prosecution identify the systems that have been used in building the modern games that trigger the addictive behaviour amongst the players.
Modern-day games encourage players to spend a certain amount to spend longer durations in the game. For example, they propel users to purchase certain items in order to upgrade their skills and longevity in the game.
In other scenarios, the purchases are recommended if the player wishes to attain a level of satisfaction while playing. Certain game models make it difficult for the users to with the game without spending real-time money, which has also been defined as a “pay-to-win” model.
In-game upgrades are being pushed to the youngsters, turning them impulsive to make a buying decision under peer pressure to continue with the game. Also, psychological factors such as placing time limits on certain items or motivating the players to be the first amongst their friends to have them, result in the impulsive gaming behaviour.
Another important aspect that woos the addictive gaming behaviour is going deep into understanding the psychology of the players. By studying their preferences, available balance, and habits during the game, the developers design offers that greatly influence their buying behaviour.
There is a popular microtransaction, known as the ‘loot box’, that helps players make repetitive purchases of rare items that may look like rewards to them. Since this limited range of items fascinates the in-game players, they keep on gambling for acquiring them, ignoring the addictive behaviour that it develops within them.
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